ERROR: Unable to access jarfile BuildTools.jar

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  • Last Post 2 weeks ago
squeaky369 posted this 2 weeks ago

OS Name/Version: CentOS 7 (My own server, not hosted)

Product Name/Version: McMyAdmin2 (Free Version - Maybe when it starts to work right, I'll pay for it).

Problem Description: Trying to get CraftBukkit to install and this error comes up in the console.

Steps to reproduce:

Step 1: Try and install CraftBukkit.
Step 2: Error

Actions taken to resolve so far:
I've downloaded the BuildTools.jar and placed it into EVERY SINGLE FOLDER ON THE SERVER where the MCMYADMIN is, no luck. I ran java -jar BuildTools.jar --rev 1.10and it downloaded a bunch of stuff, including the "spigot-1.10.2jar" file. So I placed THAT file in EVERY SINGLE FOLDER ON THE SERVER and still, it's failing when I make the selection and try and install it.

Java is installed. 1.8 dev kit / SDK / JDK or whatever they are calling it these days.

If I use the official server, it works just fine. Clients can connect and play just fine.

Config Files:
https://pastebin.com/FFykasBW
https://pastebin.com/hFEdDceZ

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Mike posted this 2 weeks ago

Linux is Case sensitive. MCMA2 looks for Spigot.jar - capital S. Yours is lower case. Check its log file to see if it's unhappy with anything.

squeaky369 posted this 2 weeks ago

Well, oddly enough, that's where I have it.

And every other folder in the entire server. Seriously. I'm so annoyed with this right now, I took Spigot.jar, BuildTools.Jar and every other JAR file I have, and put it into EVERY SINGLE FOLDER. Every. Single. Folder.

So pretty much, everything in MCMYADMIN2 is broken to get us to pay to get 3. Why would I pay for 3 if I can't get the free version of 2 to work? All I want is a simple webgui manager for Minecraft so I don't have to use the console to make changes. If that's what I have to do, fine. Then that's what I'll do, like the good old days, like the 10 other dedicated servers I locally host on my massive 1000/1000 Mbps pipe.

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Mike posted this 2 weeks ago

It goes in the "Minecraft" directory, and then you have to change the server type setting to be Spigot.

squeaky369 posted this 2 weeks ago

Where do I stick the "Spigot.jar" file at? I already created one, and I put a copy into every folder on the server and it still will not install or load up the plugins.

Mike posted this 2 weeks ago

Build tools support isn't working properly in MCMA2 right now, it does in 3 though. What you can do if you want to use 2 is run Build tools manually to get the Spigot.jar output.

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